| BA(Hons) 3D Computer Animation |
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UCAS Course Code: WGP4 Duration: 3 Years Admissions Tutor: Scott Smith Programme StructureStudents begin with an introduction to design, modelling and rendering techniques (previous knowledge is not expected) within 3D, together with disciplines in the principles of computer animation and production methods in the animation industry. Character animation, compositing and filmmaking techniques strengthen these foundations throughout the next year as participants grow to learn the art and technology of being a computer animator. The final year culminates in the production of a major piece of animation, as individuals develop their ideas from initial conception through to final render. Programme StructureYEAR 1 (Common BA/BSc Modules) 3D Computer Animation YEAR 2 BA Modules 3D Character Animation YEAR 3 BA Modules Major Project (Hons) Employment OpportunitiesSwansea Animation Days (SAND) is now an integral part of the programme calendar. Key animators and international speakers from animation leaders such as Aardman, The Framestore and Dreamworks come to Swansea to share their insider knowledge. This is an excellent networking opportunity for graduates from the programme who are ideally suited for employment as animation designer/programmers in the film industry, in broadcast TV, in computer games, as part of a development team in a production house, etc. Entry RequirementsAll candidates must normally fulfil at least one of the following requirements: To be read in conjunction with this page Advanced EntryAppropriate HND or HNC qualifications will enable direct entry to Year 2 of the programme. Other Skills ConsideredOur offers are not solely based on academic results. |



